The TakeTwo Interactive headquarters on the other hand are more reflective of their business model; a series of different studios working on separate projects; this reflected in the semi-circular lay out of the offices.
I also made the use of glass to highlight important spaces (such as the bosses offices which were located towards the center of either headquarters, as opposed to the smaller common offices spaces), empowering them with the day lighting and magnificent views.
There is also a central, common space between the Facebook headquarters and the TakeTwo Interactive headquarters, for leisure and eating. This helps reflect upon the idea of this partnership between the two corporations by providing a physical direct link between them.
The elevator and dining table further emphasise this idea. The elevators first come together to meet, and interlock before they travel together towards the small island with the dining table. The dining table is shaped as such to focus the attention of the two VIPs towards each other, with framing elements furthering this idea of the connection between the two VIPs and by extension the corporations.
LINK TO CRYENGINE FILE: http://www.mediafire.com/?roqjw8jsw6fkgrj
LINK TO GOOGLE WAREHOUSE: http://sketchup.google.com/3dwarehouse/details?mid=184b9109e5477f856aa91c3f670adde
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